Archive for November 28, 2008

Project Stages and and Testing Plan

In order to get a better idea of the scale of my project and what it would involve time-wise I have started to break it down into separate stages. In no particular order here are some of the steps involved in the creation of the Flash portion app portion of my project.

  • Work out layout from mock-up.
  • In Flash create layout or various sections and frames etc.
  • Work on navigation between different content sections.
  • Create buttons, apply rollovers.
  • Create introduction + transition animations.
  • Work out and create borders for content pane.
  • Possibly look at some kind of magnification tool for gallery portion to enlarge either all or individual portions of a selected image.
  • Convert the video files (music videos, vlogs etc.) into the various different formats.
  • Prepare any flash-based video files.
  • Create links to social-networking + external sites (for those using the DVD in an Internet connected environment.

Beta Testing

After creating a prototype of my project I will need to test this to make sure that it works as expected so that I can iron out any problems for the final release.  In order to do this I will utilise user testing in order to obtain feedback on the success or otherwise of the beta version of the project.

I will ideally test representatives of my target audience. This however may prove to be problematic as one of my groups of end-users will be music industry professionals, so it may be difficult to obtain a sufficient number of them for my testing. The second group however that my product is aimed at is music lovers and specifically existing fans of my client. I could however for this test use a sample of people who like music of a similar genre.

Testing Plan:

Methods of testing: This will vary slightly for the different elements of the DVD. For the Flash application I will mainly be using observation (personally making notes of peoples individual interactions with the product). As testing will take place on a single, or couple of computers in one location using a screen-capture application may also be of benefit. It could provide as source for statistical analysis providing figures such as how much time is spent on individual sections of the portfolio application.

Standalone DVD player use: Possibility of using questions more than observations as I send DVDs out to people on my clients mailing list either with a paper questionnaire, or a link to a web based questionnaire to obtain my feedback. Alternatively I could set-up a couple of DVD players in a location and ask a representative sample of people to perform certain task whilst I observe them. This strategy may yield more useful information that just a questionnaire, however it means that you won’t get the feedback of existing fans. I may combine multiple forms of testing in this case.

Either in questionnaire testing or observation there are a few tasks that I would like all participants to try carry out, to give me an idea of how the end-user would experience the DVD.

Questions to consider:

  • Find out the the email address of the client.
  • View a music video.
  • Find out what the clients musical influences are.
  • What are the lyrics for a certain song.

Next Week-

For next week I am going to try and follow some of my objectives as set out in my project outline. By doing this I hope to produce a working prototype of at least some of my project.

Testing Plan

My testing plan shall provide information for my targeted demographics regarding the intentions of my finished prototype. My website is targeted towards people whom share an active interest and/or involvement in urban music culture and fashion.

 

These people will be the representative users of my website, carrying out testing on a number of aspects that ensure my prototype meets professional and industry standard. The plan shall encourage interaction with the intended functions and purpose of the site, providing users with further knowledge on the latest music news and releases in electronic dance music.

 

The most ideal way of testing beta includes an observation of the representative and their interaction with my prototype.

 

From here, I can gain results on:

 

- Learnability

- Efficiency

- Memorability

- Errors; faults + performance problems that may occur during observation

- Satisfaction

- Utility; meeting full requirements and intentions

 

In-order to successfully complete the above, I will need to make arrangements with the representative involved in testing my protype. This can be arranged via e-mail, with a direct URL of my website forwarded. Observation may then occur providing a suitable location has been made.

Thoughts on plagiarism:

Need as with reports, essays, and other forms of academic work to correctly reference the work of others within your project. The recommended form for this is using the Havard method of citation http://www.lmu.ac.uk/lskills/open/sfl/content/harvard/ .

When writing and developing code, care too must be taken to properly acknowledge the work of others. Further to the tradition form of referencing in the academic fashion it is also often both possible and advantageous to references withing the work itself. For example when working on code, in my case actionscript for flash, I could comment on what various portions of the code do. This allows me to show that I understand the code and its application. Similarly by using this method I could signpost where I have either directly used code or modified code from another source. Whilst I will be doing this with flash, it is also possible to do a similar thing in most other common programming languages. I am also aware that as far as my project is concerned, its generally quite difficult to see something that has been developed in flash and to directly see how this effect was produced. Unlike say with html code I cannot simply click view source and see the code behind the magic. Due to this I almost automatically have to think how with my experience of Flash I would go about achieving a similar effect. Whilst I have the end result as a template on which to work back from, there may be many ways of reaching the same or similar effect. Even if not copying the code word for word, I need to make sure that I reference the original to show where I started out from. It is not enough to change a few names or tags within the code and to declare it an original work. It is only if you take a basic concept, utilise its basic principals, but essentially rework/redesign it that you don’t have to references the original. I however even in thes situation would probably go with the side of caution and either provide a reference or some other form of acknowledgment of the original inspiration for the idea.

The other angle we discussed in todays session, and it was one that I had not previously put much thought into was protecting my own work. In producing a new work I may wish to protect my intellectual property rights. We outlined a few methods that may help us with this including, emailing a copy of the work to ourselves.

Analysis and Objectives!

Smart Objectives

 

Specific

  • The CD-ROM portfolio is targeted at a specific group of people (potential employers) and will display the work of one person to reach out to the potential employers.

Measurable

  • The CD-ROM will be shown to media professionals in the area of my clients work to see if it meets the objectives.

Attainable

  • I am capable of creating a CD-ROM and using Flash as I have done it before. My challenge will be to increase upon the knowledge that I already have in this area to create a better project.

Realistic

  • I have access to Flash at university and help is always available if I need it. I will be able to create my CD-ROM as I have access to these things. There are many tutorials online that I can learn from and gain new skills to help me create my project.

Time

  • I will need to finish the project before week 13 in January when the project will be handed in. However, it should be completed before this as I will need time for testing.

 

 

Swot Analysis

 

Strengths

  • Having the portfolio on a CD-ROM will allow the user to access my work with the internet and it can be transportable.
  • As the portfolio is not on the internet the user will not be distracted by other websites or portfolios when viewing the CD-ROM.
  • When creating the CD-ROM I can develop upon the Flash and ActionScript skills that I already have.
  • I could use the Flash portfolio as a Flash website. It could be transferred and used for the web in the future if needed.

 

Weaknesses

  • As the portfolio is on CD-ROM the user may forget about it or even lose it. I will create an eye-catching design for the cover of the CD-ROM so it stays in the users mind.
  • If more work needs to be added to the CD-ROM, new copies will need to be made and the old ones will be wasted.

 

Opportunities

  • The CD-ROM will help me to gain a job/career.
  • It will show the users not just my work that will be displayed on the CD-ROM but also my Flash skills.

 

Threats

  • The work that is displayed on the CD-ROM could be copied. I will need to insure that it is copyrighted. To help avoid this situation I could watermark my work. However, this may not be very appealing to potential employers.

 

 

Pest Analysis

 

Political

  • N/A

Economical

  • A job/career could be gained from the CD-ROM portfolio.

Social

  • Logo or work shown on CD-ROM could be offensive to others.
  • Contacts could be made from the distribution of the CD-ROM.

Technological

  • The target audience for my CD-ROM should have access to a computer to view the CD-ROM.
  • The CD is an older form of disk that stores digital data; therefore a CD drive is standard on most computers.

 

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