Introduction
I propose to design and produce a game in Flash which promotes healthy eating and balance diets to younger children as obesity in young children is a worrying subject in society and I want to highlight this issue. Jamie Oliver is a professional chef who campaigns against junk food in schools; his campaign is called School Dinners and has been very successful, making them healthier across the UK. Click on the link below for more information into this subject:
www.jamieoliver.com/schooldinners
Whilst researching on the internet for ideas to make a game based on healthy eating, I came across an interesting article about how packed lunches are falling behind on school dinners as the nutritional gap widens; this aided me to focus on making my game based on healthy packed lunches. Visit the link below to view this article:
www.schoolfoodtrust.org.uk/news_item.asp?newsCatId=2&NewsId=92
Target audience
This game is aimed at young children. I believe young children will be more engaging into this subject via a game as it will be fun, interactive and challenging and will keep hold of their attention, encouraging them to eat healthy. I also aim to make my game available to those children who have a disability; by making objects accessible, including keyboard access and by being colour wise when designing the game
The aim of the Game
Users will have a variety of lunchboxes to choose from; this option makes the game more interactive. The selected lunchbox will then appear at the bottom of the screen where they will have to move the lunchbox side to side. A mixture of healthy and unhealthy foods will drop from the top of the screen; the user will have to catch the healthy foods into their lunchbox which will increase their score and avoid the unhealthy foods as this will decrease their score. There will be different levels to this game; users will only be able to move up a level if a certain score is made. Every time users move up a level, the amount of points they need to get will increase, as well as this the speed that the food drops will also increase. Therefore this game is as a challenge for the child so their attention will hopefully stay more focused when taking part.
Each level will drop down different categories of healthy food to educate the child so that when the child has completed the game, they will see what healthy foods they have collected and what needs to be included in order for them to have a balanced healthy diet. To understand fully into how many different screens I want this game to include and what order the game will be played in refer to the written document of this proposal to see appendix one for a storyboard. As well as this, to see what one of the main screens of the game will roughly look like you will also have to refer to the written document to see appendix two for a mock up.
A suitable market
I believe this game could be used at schools as they could get the children to learn about healthy eating and as an added activity they could try to complete this game. If this game was to be used in schools, I feel that it would start to solve the problem of unhealthy packed lunches.
Existing games
‘Snack Dash’ makes users guide a character through a school to collect healthy foods and avoid the junk food. This game is about speed as users try to get through to the leader board. This game is similar to mine as it is a challenge for the child to complete the game; however mine also educates the child about healthy eating in packed lunches. To view this game click on the link below:
www.schoolfoodtrust.org.uk/game.asp
‘A healthy lunchbox’ makes users drag food that they think is healthy onto a chopping board and at the end they see how successful they are. Although this game is promoting healthy packed lunches, my game aims to be more fun in order to entertain and educate the children. To view this game, click on the link below:
www.food.gov.uk/multimedia/flash/a_healthy_lunchbox_intro.swf
Technical Objectives
I aim to show improvement in Flash by looking into different ways that the foods can drop from the top of the screen by researching into different types of movement such as random movement. I will also be understanding collision detecting as I will be using this for when the food will drop into the lunchbox or when it hits the bottom of the screen so it can disappear. As well as this I want to add a complex scoring system which is based on variables and I also want to include different levels. I aim to enhance on both my audio skills as I will try to add a volume controller and my animations as I hope to make them smoother. These different elements will hopefully improve my understanding into action script and make me more confident in Flash. Furthermore I aim to improve on my design skills to make this game look more professional.
Conclusion
I feel that if I manage my time successfully and research fully into trying to improve my Flash skills into the different areas I have mentioned above, I should produce a very successful project based on my aims. By making this game interactive, fun and challenging, children would be more likely to engage in this educational subject. Therefore I feel that if this game was to be used in schools it would be very successful in promoting healthy packed lunches.